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全球创作人@美国 | Seth Boyden的奇思妙想再度降临→《Hoof It》

我们在年初采访了就读于加州艺术学院的Seth Boyden,一起欣赏了创意极佳的小作品《Abduckted》,那个时候我们感叹了作者的智慧。而在不久之后,这位Seth又带来了新作品,内容更加富有趣味和想象力!我们也再度联系到了作者,进行了一段十分简短的对话。
🙂


http://v.youku.com/v_show/id_XNzA3OTU2MjIw.html

AT!:你好啊Seth Boyden,没想到这么快又看到了你的新作品,依然是充满了创意的小故事!说说这个段子是如何诞生的吧?

Seth:谢谢!我的灵感来自于一些欧洲和美国的民间故事,我非常想通过一种有趣的形式来把握的角色和设计的场景编成民间故事风格的小故事。这个故事充满了幽默和表演,我想把角色和场景塑造成带有怀旧感觉的,以至于能使动画有点特色。在视觉方面,我受益于二战前的迪士尼动画和宫崎骏的《哈尔的移动城堡》。

AT!:喜欢看动画的人有很大程度都是被迷人的想象力所吸引,你的作品中总少不了那些奇思妙想。上一次你说你希望把角色设计的有趣吸引人,我想你做到了,所以我们更加好奇,你究竟是怎么想到做到的?

Seth:为了创造独特有趣的角色,我通常是从随便画画开始的。我一遍遍的画,每次都变一变角色外表和风格直到我发现一些新鲜有意思的东西。这部动画里的角色很多都是设计了几个礼拜甚至几个月。我也对很多和我的设计风格有关的地方做了不少研究。

AT!:看到结尾,我们惊呼一声,做成剧集吧!你是心里一直有这个打算还是仅仅使用了一个桥段而已?

Seth:我被问了无数遍了!!我故意设定了一个开放的结尾,是观众能觉得这些角色的冒险还在继续。我并不打算做续集,我已经给我的新动画想好了角色了。

AT!:现在每时每刻可能都会诞生一部新的短片,从你的专业成长看,短片对你来说是个什么样的角色?

Seth:对于我,动画短片是我向世界展现想法和价值观的机会。每部动画,无论多么简单,它都反映了创作者个人独特的想法和风格。对于未来,我会一直从事于动画电影和故事讲述。

AT!:有什么新的计划?

Seth:现在我在迪士尼实习,即将迎接我在加州艺术学院的最后一个学期!

Seth往期采访 | 作者tumblr小站 | 更多访谈

下面是英文原稿,有需要的朋友可以阅读。

AT!: Hi Seth! So happy to see your new film! It’s still creative and interesting. What’s your inspiration this time?

Seth: Thank you! I am deeply inspired by European and American folktales throughout the centuries, and I wanted to find an entertaining way to translate my own characters and places through this traditional folk style. Although the story is filed with action and comedy, I wanted to shape the world and the characters around this old-time sensibility to really make it stand out. From an aesthetic standpoint, I was deeply inspired by the early Disney films pre World War II, along with the beautiful environments and animation in Miyazaki’s Howl’s Moving Castle.

AT!: To large degree, the audience are attracted by the appealing imagination. Last time, you told us that you wanted to made your characters as appealing and interesting as possible. Undoubtedly, you did it. We are really curious about the process of creating these little monsters. How did you do it?

Seth: To create unique and appealing characters, I really start by drawing. I will draw a character over and over again, each time tweaking its appearance or attitude until I discover something new and exciting about him or her. Many of the creatures in Hoof It were refined for weeks and even months to make them as interesting as possible. I also research a lot of places and cultural art that corresponds with the film’s aesthetic and setting, which helps me get inspired to start drawing.

AT!: According to the end, it seems there will be a sequel. Will you do it? Or, it’s just a suspense end.

Seth: I get this question a lot! I deliberately left the film’s resolution open-ended give the feeling that these characters’ adventures continue beyond the film. That being said I do not plan to create a sequel to Hoof It anytime soon, simply because I’m ready to realize new worlds and characters for my upcoming films.

AT!: What’s the short animation to you? Will it be your career in the future?

Seth: To me, short films are an opportunity to share my ideas and values as a filmmaker to the world. Every film, no matter how simple, serves as a reflection of an artist as an individual and describes their ideals in his or her unique style. As far as the future is concerned, I just hope to continue filmmaking and story telling for as long as I humanly can.

AT!: After this film, what’s your next plan?

Seth: Currently, I’m working as a story intern for Disney this summer, and then I’ll be back to CalArts for one final year of student filmmaking!



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